Speaker
Ryan Pavlik
(Collabora)
Description
This year the Khronos OpenXR Working Group has finalized several important parts of the OpenXR ecosystem for Android-based devices, both all-in-one headsets and runtimes that work on already-released phones. There are several parts that make this work, and they are all open source and maintained in a community fashion. In this talk, I will present the basic parts of the OpenXR on Android ecosystem, as well as some of the considerations that went into their design. Finally we'll discuss how you can get started working with it and the relevant open source projects, whether you are interested in the application side, the runtime side, or the parts in between making it possible.