Speaker
Description
Developing and debugging applications leveraging hardware-accelerated video decoding often requires access to specific hardware, creating a significant barrier to early development and continuous integration.
This talk introduces a new V4L2 decoder implementation that provides a software backend, effectively emulating a hardware decoder. This allows developers to write and test their GStreamer pipelines on generic systems, significantly accelerating development and improving portability. This talk examines the design choices and implementation details of this new decoder.
Speaker Bio
Jan Schmidt is a multimedia engineer at Centricular, a Free Software consultancy built by GStreamer maintainers. Centricular provides expert cross-platform multimedia and graphics solutions, and is deeply involved in the ongoing development of GStreamer.
Jan has been contributing to GStreamer and related projects for over 20 years, focusing on video decoding, pipeline architecture, and tackling challenging multimedia problems. He actively contributes to the GStreamer ecosystem, and enjoys solving complex issues within the framework.
Outside of work, Jan enjoys tinkering with robotics and drones, experimenting with new technologies, and making music. He lives and works near Wodonga, Australia.
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