6-10 October 2024
Concordia University Conference Centre
America/New_York timezone

Real time volumetric video streaming

7 Oct 2024, 11:30
30m
Room 2

Room 2

Speaker

Sudarshan Bisht

Description

Volumetric video streaming offers users to indulge in immersion with the subject which is streamed onto user's VR/AR headset, as users can watch the subject from all possible angles, that too in real time. Probably this takes us one step closer to the Metaverse?
This talk includes topics which will cover how we achieved streaming volumetric video content in real time between two sites. The talk begins with a brief introduction of Volumetric Video and V3C (Visual Volumetric Video-based Coding) standard then it touches upon the hardware setup we use to capture the content and the software architecture (mostly consists of GStreamer pipelines) we use to materialize the goal of streaming volumetric video content from a computer and eventually rendering it on VR/AR headset. Potentially there will be a demo also in the end of the talk, if time permits.

Duration of the talk
Speaker bio Sudarshan Bisht works at Nokia (Espoo, Finland) as a Principal Software Engineer in video research team. His main tasks are to design, develop and maintain systems/softwares which revolves around video technology.

Primary author

Presentation Materials

There are no materials yet.
2025 Host
Technische Universität Wien
2025 Gold Sponsors
AMD
Arm
Collabora
Microsoft
Snap AR
2025 Silver Sponsors
CodeWeavers
FEX-Emu
Igalia
Qualcomm
The Linux Foundation
2025 Bronze Sponsors
Khronos Group
Libre Computer