Speaker
Diego Nieto Munoz
(Fluendo)
Description
Mixing NVIDIA Jetson memory and the raw CUDA one is not straightforward. In this talk, we present the steps we follow to develop GStreamer plugins based on CUDA frame process. In order to work with this kind of memory, several data conversions and mappings are required. These mappings are expensive, so we based our filters on a custom CUDA mapped memory pool to get a noticeable speed-up.
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Speaker bio | Diego is a senior software engineer at Fluendo. He has been working with GPU programming in different NVIDIA chipsets, as well as a wide range of multimedia projects. |
Primary author
Diego Nieto Munoz
(Fluendo)