Speaker
Friedrich Vock
(Valve Corporation)
Description
At XDC 2022, RADV's raytracing implementation was dubbed the "World's Slowest Raytracer". Over the course of the last year, RADV has seen lots of exciting progress in its raytracing implementation: Starting with Mesa 23.2, raytracing is even enabled by default.
This talk will cover the challenges of improving RADV's implementation and making it work with more games and other software, as well as the milestones we've reached along the way. I'll also show how RADV raytracing stacks up today: What does and doesn't (yet) work, and, of course, how the performance looks like.
GSoC, EVoC or Outreachy | No |
---|---|
In-person or virtual presentation | In-person |
Code of Conduct | Yes |
Primary author
Friedrich Vock
(Valve Corporation)