Following FOSSXR 2019 both XR and the Web evolved. The latest buzzword introduced in late 2021 seems like an intangible abstraction. What actually is the metaverse and why does the Web is the perfect place for it to start?
This talk will clarify what changed since 2019, both technically, software and hardware with a specific on FLOSS efforts, from all teams.
The goal is to highlight gaps in the ecosystem for anybody who wants to both visit and build the metaverse thanks to FLOSS components. It is possible and it can done while keeping freedom in mind.
Practically speaking we will touch on the WebXR specifications, current browsers per device and the networking stack allowing independent XR experiences to interconnect, allowing participants to build independently yet still yet users bring their own avatars and more.