Speaker
Description
Raven AI Engine is a new cross-platform framework for developing AI-powered computer vision projects with full hardware acceleration across a wide range of edge and desktop devices. Raven provides ready-to-use solutions with pre-trained models for common vision tasks like tracking, background removal, or face anonymization, enabling developers to integrate these solutions into their applications quickly.
In this talk, we will present an overview of the engine and the existing vision tasks provided, describing the models and pre and post-processing modules in use. We will also present the integration layers with GStreamer and the internal framework we developed to create GStreamer elements.
We will finish the presentation by showcasing some of the projects into which we have integrated Raven with GStreamer, including a Sports Analysis SDK for LongoMatch and virtual avatar software for gaming.
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Speaker bio | Andoni Morales Alastruey has been a GStreamer contributor since 2009. He works for Fluendo as head of innovation, developing new products around desktop virtualization, video codecs and AI-based computer vision. He is the founder of LongoMatch, a sports video analysis software that got him hooked into GStreamer. |