Speaker
Description
This talk will discuss various on-going efforts in the etnaviv driver stack.
Expanding the board farm
Having a good CI coverage on different GPUs is crucial if we want to catch regressions before they are introduced into the codebase. I will present the current state of the CI board farm used to archive this job.
Road towards OpenGL ES 3.0
More recent GPU models from VeriSilicon/Vivante support OpenGL ES 3.x more or less in pure hardware. I will discuss the steps need to be taken to bring etnaviv to the next level and enable support for this newer OpenGL ES version.
Legacy model love
This section acknowledges the continued support for older GPU models and their ability to gain new features. We will have a brief look what clever software/shader tricks we could use to help us out.
In-person or virtual presentation | In-person |
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Code of Conduct | Yes |
GSoC, EVoC or Outreachy | No |