Speaker
Description
The migration from X11 to Wayland has fundamentally transformed how everyday operations work under the hood, introducing new challenges that required innovative solutions. Screencasting is one such challenge that needed complete reinvention.
Leveraging the hands-on experience we gained at NVIDIA, this talk will examine screencasting on Wayland from both compositor and client perspectives, with a focus on performance and usability. We'll explore the existing approaches to screencasting, discuss the state of explicit synchronization in screencasting for achieving high-performance, frame-accurate capture, identify the pain points that we ran into and outline what remains to be done to advance screen capturing in the Wayland ecosystem from our point of view.
GSoC, EVoC or Outreachy | No |
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Code of Conduct | Yes |
In-person or virtual presentation | In-person |