As AR and VR have matured, optical hand tracking has emerged as the default human-computer interaction method - it's simple, intuitive, and requires no extra hardware. However, it is complicated to implement and had required proprietary hardware and software. As a part of Monado, the open-source OpenXR runtime, Collabora has developed a fully open-source optical hand tracking pipeline that's suitable for AR/VR interaction. In this talk, Moses Turner will demonstrate use of this pipeline, go over the history of its creation and explain its relevance to the rest of the XR ecosystem.
|Code of Conduct||Yes|
|GSoC, EVoC or Outreachy||No|
|In-person or virtual presentation||In-person|
|For which conference do you send the proposal?||FOSS XR 2022|